I’m the type of teacher who loves using envelopes, slips of paper and boxes. I’m always carrying materials like these to my classes, as I believe that they can be used for many purposes. Last year I attended a session about ‘learning boxes‘ in a Training Day for teachers and since then I was thinking about how to integrate this idea together into my lessons. At that time, my colleague prof. Juanjo Rabanal popped in my office to ask for my opinion about types of activities which could be carried out in the ‘Jornadas de Educación’ (Education Workshops), which are held once a year at the university where I work, and a light turned on in my mind. Why not turning ‘learning boxes into ‘interactive boxes’?
Interactive boxes are plastic or paper containers in which we put a task or activity. Students need to be able to carry it out without any lecturers’ help, and the task should ideally involve cooperative learning. Boxes need to include clear instructions about what students need to do to produce a learning outcome. Another characteristic is that time is restricted (that makes students go to the point and collaborate!). Instructions can be included as a paper worksheet, a digital file in a pen drive, a link to a video you have previously recorded, etc. Once students read the instructions and negotiate its meaning in their group, they start working to complete the task. In the box you may include objects they need to use in the activity. In this case, as we were working on interactivity, we used ICTs together with other objects, for example, a mobile phone, a tablet, a laptop, a measuring tool, etc. To make things more challenging, prof. Eva Peñafiel contributed to the project with an added difficulty using geocaching. In that way, students were given the coordinates of the location where the boxes were hidden (this was the first step to start working). We were really happy with the results of this experience, and it looked like students were finding it quite innovative.
My second try with interactive boxes was in a Postgraduate on-campus session.Lecturers from different departments created cross curricular activities which revolved around the topic ‘Scientific Expedition Trips‘. Students were divided into groups and given an explorer’s pack (introduction to the activity, a map with the places where the boxes where located, and a tablet). Once they read the instructions to the activity, they had a limited time to complete the task. For example, I designed an interactive box with fragments of real texts taken from diaries written by explorers. Students had to create a comic strip using photographs and an app to create Comics. Students created freeze frames and took pictures. When we finished the activity, teachers and students had a round-table discussion together. This was guided by the analysis of the activities carried out and the discussion about their design, usefulness,etc. One of the best things was to discover that many students were thinking about adapting this activity to their teaching contexts.
From a linguistic point of view, cooperative learning sets the best context to make participants use expressions related to negotiating meaning, giving opinion, praising others’ ideas, or encouraging peers to participate, among others. Also, it is advisable to encourage participants to reflect about what they have thought and felt while involved in the experience, and to encourage them to come up with more ideas to create new boxes they may use in their lessons.
Are you thinking about using this resource? Have you already used it? Was it successful? Would you like to have more ideas to develop it? I’d love to hear from you.